local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 72103
L0_1.ActorAlias = "72103"
L1_1 = {}
L1_1.q7210325 = 7210325
L1_1.q7210335 = 7210335
L1_1.q7210336 = 7210336
L1_1.q7210315 = 7210315
L1_1.q7210321 = 7210321
L1_1.q7210319 = 7210319
L1_1.q7210320 = 7210320
L1_1.q7210322 = 7210322
L1_1.q7210323 = 7210323
L1_1.q7210316 = 7210316
L1_1.q7210324 = 7210324
L1_1.q7210301 = 7210301
L1_1.q7210302 = 7210302
L1_1.q7210303 = 7210303
L1_1.q7210304 = 7210304
L1_1.q7210305 = 7210305
L1_1.q7210306 = 7210306
L1_1.q7210307 = 7210307
L1_1.q7210326 = 7210326
L1_1.q7210327 = 7210327
L1_1.q7210328 = 7210328
L1_1.q7210329 = 7210329
L1_1.q7210330 = 7210330
L1_1.q7210331 = 7210331
L1_1.q7210332 = 7210332
L1_1.q7210333 = 7210333
L1_1.q7210334 = 7210334
L1_1.q7210308 = 7210308
L1_1.q7210309 = 7210309
L1_1.q7210310 = 7210310
L1_1.q7210311 = 7210311
L1_1.q7210312 = 7210312
L1_1.q7210313 = 7210313
L1_1.q7210314 = 7210314
L1_1.q7210317 = 7210317
L1_1.q7210318 = 7210318
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20223
L2_1.alias = "Npc20223"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20223Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q72103Trigger"
L2_1.script = "Actor/Gadget/Q72103Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72103_0"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q72103Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
